The Last Acton Hero wrote: ↑
Tue Jun 05, 2018 8:06 am
Terminator_X wrote: ↑
Mon Jun 04, 2018 10:11 pm
One trick Rich taught me is to use cheap character models to heroically intervene and lock up assaulting enemies, therefore preventing a more devastating pile-in and consolidate. If you can make it through an enemy fight phase without dying, then you're golden. Guard fortunately have access to a lot of these!
Unless the character is also a target of the charge he can't be attacked by a unit that charged that turn.
Though that kind of speaks to the counter to this little strategy: I can just declare that character if I want to, so if he opts to heroically intervene I can just smoosh his little face before he gets to fight. All it costs me as an attacker is tanking whatever overwatch the character has, which is typically like a bolt pistol.
What actually does work though, is something like this:
-Infantry squad deployed in a line, with little enough space between them to prevent the orks from charging through to the Commissar.
Commissar opts not to heroically intervene, because he knows if he doesn't, the orks have to waste all their attacks on the ten guardsmen, then the commissar is the closest model and essentially "locks" their COnsolidate move. If they don't consolidate, then he doesn't have to deal with orks getting closer to the tank. If they do pile in, he gets to attack, and almost certainly fall back because it's unlikely they can get close enough to surround him.
Bear in mind this method really only requires 3-4" total between the back of the infantry line and the front of the tank.
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