Alaitoc Rangers, etc

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Anacrucis
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Alaitoc Rangers, etc

Postby Anacrucis » Fri Nov 10, 2017 3:53 pm

So I finally got the Eldar book.

Do all of these various abilities that give my blue camo doods -1 to hit stack with each other? So if I play lightning fast reflexes on my windriders and you’re 13+” away you’re -2 to hit?
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Re: Alaitoc Rangers, etc

Postby PlaguemasterFlex » Fri Nov 10, 2017 4:51 pm

Yes all the hit modifiers are cumulative. In theory you could cast Conceal on Alaitoc Rangers and then play Lightning Fast Reactions stratagem for them and make them -4 to hit lol.
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Re: Alaitoc Rangers, etc

Postby Sandtiger » Fri Nov 10, 2017 5:00 pm

LOL Oh lord. Sigh that's gonna suck if someone ever plays that on me.
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Re: Alaitoc Rangers, etc

Postby Anacrucis » Fri Nov 10, 2017 6:16 pm

PlaguemasterFlex wrote:
Fri Nov 10, 2017 4:51 pm
Yes all the hit modifiers are cumulative. In theory you could cast Conceal on Alaitoc Rangers and then play Lightning Fast Reactions stratagem for them and make them -4 to hit lol.
Afaik Rangers can’t fly, so the lightning fast won’t work. But the concealment part never occurred to me I hadn’t finished reading that section yet.
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Re: Alaitoc Rangers, etc

Postby PlaguemasterFlex » Fri Nov 10, 2017 6:49 pm

A side point to your original question but yes you can use it on them. It says infantry or unit that can fly.
20171110_185959.png
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Re: Alaitoc Rangers, etc

Postby Anacrucis » Mon Nov 13, 2017 4:39 pm

OHHHH I missed the “or”.

Obviously this is because the star field background makes the font unreadable. It’s definitely not because I’m getting OLD.

Now we just need a tyranid warlord with Heightened Senses to ruin those rangers’ day
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Re: Alaitoc Rangers, etc

Postby MrScotty » Mon Nov 13, 2017 5:49 pm

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Re: Alaitoc Rangers, etc

Postby Eisenfresser » Mon Nov 13, 2017 11:08 pm

MrScotty wrote:
Mon Nov 13, 2017 5:49 pm
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