We will be holding a narrative-focused game day to decide the fate of the imperial world of Icaria - that most vital factory planet with the STC for angling guns at a 45 degree upward angle. Players will be organized into teams fighting to corrupt or save the world, and the outcome of each battle will determine the course of the story, and the missions that follow.
In this event, players will receive an additional 3 command points if their army contains only one <KEYWORD> based detachment bonus, and if their entire army is drawn from a single codex, they may receive a bonus stratagem in one of the missions. Armies will be 1500 points, Battleforged, with the rule of 3 in place and a limit of 2 detachments maximum.
It is also worth noting that the missions for this event may be highly unusual. There will be no universal secondary objectives, method of determining who takes the first turn, or deployment zones. All missions are designed to end at Battle Round 4.
The initial fluff for the game day is here:
"The imperial factory world of Icaria has lived a charmed existence since the discovery of a groundbreaking STC 6,000 years ago. How the human population existing on the world that originally created the STC became extinct is a mystery, but the technology produced allowed for great strides in Imperial defensive warfare and also earned the planet millennia of peace and prosperity for the population to grow and thrive.
In that time the planet has become nearly unassailable by any form of spaceborne attack, for the technology contained within the STC enabled the cunning techpriests of Icaria to take normal imperial weaponry and mount it pointing at an upward angle. Weapons of the namesake "Icarus" design are produced here in mass quantities, and in the thousands of years since its discovery their proud display and mounting has become embedded in Icarian culture. A citizen's worth is judged by the amount of ordnance he can project into the sky. While a common Icarian peasant may make do with a pitiful hand-mounted Icarus Autogun on the roof of his hovel, a noble family may proudly display an entire battery of upward-tilted macrocannons capable of crippling a capital ship. Indeed, it has been said that the combination of sheer military might, stupidity and penchant for suicide does not exist in the galaxy that would be required to mount an attack on Icaria.
Unfortunately, the ork Waaagh Ead-Smash Gut Wrencha Skull-Splitta Planet-Crusha CXVIII had exactly that combination of traits. Having been adrift aboard a space hulk trapped in the warp for the better part of nine thousand years and comprised of nearly a hundred wrecked spacecraft destroyed during the Great Crusade, the ork population in control of the vessel now numbered in the trillions. With many sections of the hulk occupied by daemons and genestealers, the orks had no shortage of fighting, but even so the Grand Warboss E.S.G.W.S.S.P.C. CXVIII was eager to test the various portals, boosters, and phase-shifter gubbinz that his meks assured him would allow him to return to the world his ancestor had left behind many generations ago: a pathetically defenseless 'umie world which hadn't put up anywhere near a proper fight.
As soon as the enormous space hulk, now nearly the size of the planet, unexpectedly popped into existence, it was greeted by a thunderous fullisade of anti aircraft firepower. Looking down from the main Kommand Senta of the space hulk, the Grand Warboss was momentarily surprised and confused when every continent of the planet suddenly began to pulse with the orange flashes of what looked like enormous muzzle flares.
Then, when chunks of his impossible craft began blowing apart around him, careening towards the surface of the planet with flaming comet-tails, a huge toothy grin split the Grand Warboss' scarred and pitted face. He was the Great Boss of Professy, and the Proppa Fight had begun!